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Vehicles

A vehicle carries goods over real roads. It has a home site, takes one garage slot there and drives the route you give it. The game has 18 vehicle types in 4 classes. Vehicle types lists each with its numbers.

Number What it means
Capacity The most a vehicle carries, in t.
Speed How fast it drives on a country road. A trip takes the drive time of a car on that road, stretched by the type.
Handling The time it needs at each stop to load or unload.
Cost per km The operating cost, charged when a trip ends.
Upkeep What it costs per hour for being owned, charged for 24 hours at each settlement.
Price What it costs new.

The numbers of a type never change. A vehicle you bought stays what it was.

The classes are sizes: pickup, van, truck, road train. Inside a class the types trade one number for another.

Pattern Gives Takes Pays off when
Budget a low price capacity, pace, cost per km cash is short
Standard the baseline of its class always a fair choice
Flatbed, long, heavy more tons per trip pace and handling the drive is long and the market takes the tons
Express, tipper a faster pace or quick handling upkeep the route is short with many stops
Electric a low cost per km price the vehicle drives far every day

A larger vehicle earns more per trip and waits longer for its load. On a farm that grows 4.0 t per hour, a truck of 20 t waits hours for a full load. Match the vehicle to what its sites make.

You buy a vehicle for one of your sites with a free garage slot. Every type is offered new and used.

  • New costs the price of the type.
  • Used costs 60% of it. Its service is due 2 times as often, and the bank pays less for it later.

A vehicle needs a service every 5,000 km, a used one every 2,500 km. An overdue vehicle plans its trips 25% longer. An alert names a vehicle that needs service.

A service costs €240 at the garages of the town, or €40 when your company owns a workshop.

The bank buys a vehicle back for 50% of its price while it stands at a stop. A vehicle on the road is sold after it arrives. Its cargo is lost with the sale.

Node Effect on every vehicle you own
Quick hands handling -15%
Eco driving operating cost per km -15%
Lean fleet upkeep -20%
Fleet care a service every 7,500 km
Trade in the bank pays 60% of the price