A quest is a goal with a reward. The game has 26 quests: the guide of 6 and 4 paths of 5. Together they pay €53,800 and 320 RP.
- A quest is done once your company has reached what it asks for. You then claim it in the Quests view or on the guide card.
- The claim books the reward once. A quest that waits for its claim shows as an alert.
- The cash of a quest is income of the day. It is no revenue.
- Early quests pay money, because money is short at the start. Later quests pay research points.
The guide leads through the first hour. Its quests have no order. One card in the Overview names the quest at hand, and "Show me" opens the place where it is done.
| Quest | How | Reward |
|---|
| First sale | Give a vehicle a route that sells a load at a market, or deliver a job. | €500, 2 RP |
| Rush job | Open the jobs, take a rush order of a town and deliver it. | €800, 3 RP |
| Second town | Sell a load or deliver a job at a second market. | €1,000, 3 RP |
| Freight | Open the jobs, take a freight job and deliver its freight. | €1,000, 3 RP |
| Second vehicle | Buy a second vehicle for one of your sites. | €1,500, 4 RP |
| First research | Spend research points on your first node of the research tree. | €1,000, 5 RP |
The first quest of each path opens when you claim "First research". Each later quest opens when you claim the one before it. You can follow all four paths at once. A path pays €12,000 and 75 RP.
Hauler
| Quest | How | Reward |
|---|
| Deliver 5 jobs | Take jobs of the towns and deliver them with your vehicles. | €2,000 |
| Deliver 20 t of freight | Freight jobs and express freight count with every kg they deliver. | €4,000, 5 RP |
| Hold 5 open jobs | Research the dispatch desk, then take jobs until you hold this many at once. | 10 RP |
| Deliver 25 jobs | Every delivered job counts, also a supply contract and a rush order. | €6,000, 20 RP |
| Deliver 100 jobs | Every delivered job counts, whichever town offered it. | 40 RP |
Producer
| Quest | How | Reward |
|---|
| Own 2 producing sites | Build a second site that produces a good, such as a farm or a quarry. | €2,000 |
| Sell 100 loads | Every load a vehicle sells at a market counts as one. | €4,000, 5 RP |
| Own a processing site | Build a site that turns goods into another good, such as a mill. | 10 RP |
| Own 5 working sites | Every site of yours that produces or processes a good counts. | €6,000, 20 RP |
| Sell 1,000 loads | A larger fleet sells more loads in a day. | 40 RP |
Trader
| Quest | How | Reward |
|---|
| Sell at 3 markets | A market counts once a vehicle sold a load or delivered a job there. | €2,000 |
| Deliver 5 rush orders | Take the rush orders that towns post every hour and deliver them. | €4,000, 5 RP |
| Export 100 t | Research harbor export and sell loads at a harbor. | 10 RP |
| Sell a lot | Post a sell lot at a market, which counts once its money arrives at the end of your day. | €6,000, 20 RP |
| Sell at 20 markets | Every market counts once: towns, harbors, airports and industry markets. | 40 RP |
Builder
| Quest | How | Reward |
|---|
| Build a site | Open the build list of your sites and place a site on the map. | €2,000 |
| Buy an upgrade | Open one of your sites and buy an upgrade for it. | €4,000, 5 RP |
| Own 5 sites | Every site of your company counts, whatever its type. | 10 RP |
| Own 3 upgrades on one site | Buy upgrades for the same site until it holds this many. | €6,000, 20 RP |
| Own 15 sites | Spread your sites over several towns, so they do not crowd each other. | 40 RP |
- A load sold is one sell stop at which a market bought something. A delivery for a supply contract or a rush order counts as a job, not as a load.
- A market sold at is a market where one of your vehicles sold a load or delivered a job. Each market counts once.
- Jobs delivered count every kind: freight jobs, supply contracts and rush orders.
- A site built is a site you built yourself. The site of your start does not count.
- Hold open jobs is true only while you hold them. Rush orders do not count.
- Sell a lot counts when the money of a lot reaches you at the settlement.