Airports
An airport pays for speed. It buys only a few goods, and the price follows how long the last drive to it took. The node air cargo opens the 5 airports.
What an airport buys
Section titled What an airport buysAn airport never buys an import, so no route runs from a harbor straight to an airport.
The price
Section titled The priceAn airport pays the region average of the good times a factor for speed. The factor follows the one trip that delivered: the drive from the stop before.
| The last trip took | The airport pays |
|---|---|
| 30 min or less | 140% of the region average |
| 1 hour | 132% |
| 2 hours | 118% |
| 4 h or more | 90% |
- The best price holds for the first 10 t your company sells at that airport per day, across all goods. Beyond that it pays 60%.
- An airport has no stock and never fills.
- A vehicle that sells where it already stood drove no trip and is paid as for the slowest one.
Playing it
Section titled Playing itThe last trip sets the price, so store the goods close by. A
depot near an airport turns a long haul into a short last trip. The land around the towns with an airport is among the dearest of the map, which is what that price costs.
Fast vehicles earn their upkeep here: the
express van and the
express truck.
Air freight
Section titled Air freightAn airport also posts one rush order per hour: freight that landed there and has to reach a town nearby. See Jobs and rush orders.
The airports
Section titled The airports| Airport | Region |
|---|---|
| Frankfurt airport | Hesse |
| Munich airport | Bavaria |
| Berlin airport | Brandenburg |
| Düsseldorf airport | North Rhine-Westphalia |
| Hamburg airport | Schleswig-Holstein |